public interface CreateGameServerDeploymentRequestOrBuilder extends MessageOrBuilder
Modifier and Type | Method and Description |
---|---|
String |
getDeploymentId()
Required.
|
ByteString |
getDeploymentIdBytes()
Required.
|
GameServerDeployment |
getGameServerDeployment()
Required.
|
GameServerDeploymentOrBuilder |
getGameServerDeploymentOrBuilder()
Required.
|
String |
getParent()
Required.
|
ByteString |
getParentBytes()
Required.
|
boolean |
hasGameServerDeployment()
Required.
|
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
isInitialized
String getParent()
Required. The parent resource name, using the form: `projects/{project}/locations/{location}`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
ByteString getParentBytes()
Required. The parent resource name, using the form: `projects/{project}/locations/{location}`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
String getDeploymentId()
Required. The ID of the game server deployment resource to be created.
string deployment_id = 2 [(.google.api.field_behavior) = REQUIRED];
ByteString getDeploymentIdBytes()
Required. The ID of the game server deployment resource to be created.
string deployment_id = 2 [(.google.api.field_behavior) = REQUIRED];
boolean hasGameServerDeployment()
Required. The game server deployment resource to be created.
.google.cloud.gaming.v1alpha.GameServerDeployment game_server_deployment = 3 [(.google.api.field_behavior) = REQUIRED];
GameServerDeployment getGameServerDeployment()
Required. The game server deployment resource to be created.
.google.cloud.gaming.v1alpha.GameServerDeployment game_server_deployment = 3 [(.google.api.field_behavior) = REQUIRED];
GameServerDeploymentOrBuilder getGameServerDeploymentOrBuilder()
Required. The game server deployment resource to be created.
.google.cloud.gaming.v1alpha.GameServerDeployment game_server_deployment = 3 [(.google.api.field_behavior) = REQUIRED];
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