public static interface FetchDeploymentStateResponse.DeployedFleetDetails.FleetAutoscalerOrBuilder extends MessageOrBuilder
Modifier and Type | Method and Description |
---|---|
String |
getAutoscalerName()
The name of the Agones autoscaler.
|
ByteString |
getAutoscalerNameBytes()
The name of the Agones autoscaler.
|
String |
getFleetAutoscalerSpec()
The autoscaler spec.
|
ByteString |
getFleetAutoscalerSpecBytes()
The autoscaler spec.
|
SpecSource |
getSpecSource()
The source spec that is used to create the autoscaler.
|
SpecSourceOrBuilder |
getSpecSourceOrBuilder()
The source spec that is used to create the autoscaler.
|
boolean |
hasSpecSource()
The source spec that is used to create the autoscaler.
|
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
isInitialized
String getAutoscalerName()
The name of the Agones autoscaler.
string autoscaler_name = 1;
ByteString getAutoscalerNameBytes()
The name of the Agones autoscaler.
string autoscaler_name = 1;
boolean hasSpecSource()
The source spec that is used to create the autoscaler. The game server config and scaling config may no longer exist in the system.
.google.cloud.gaming.v1alpha.SpecSource spec_source = 4;
SpecSource getSpecSource()
The source spec that is used to create the autoscaler. The game server config and scaling config may no longer exist in the system.
.google.cloud.gaming.v1alpha.SpecSource spec_source = 4;
SpecSourceOrBuilder getSpecSourceOrBuilder()
The source spec that is used to create the autoscaler. The game server config and scaling config may no longer exist in the system.
.google.cloud.gaming.v1alpha.SpecSource spec_source = 4;
String getFleetAutoscalerSpec()
The autoscaler spec. This is sent because it is possible that we may no longer have the corresponding game server config in our systems.
string fleet_autoscaler_spec = 3;
ByteString getFleetAutoscalerSpecBytes()
The autoscaler spec. This is sent because it is possible that we may no longer have the corresponding game server config in our systems.
string fleet_autoscaler_spec = 3;
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