public abstract static class GameServerConfigsServiceGrpc.GameServerConfigsServiceImplBase extends Object implements BindableService
The game server config is used to configure the set of game servers in Agones Fleets.
Constructor and Description |
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GameServerConfigsServiceImplBase() |
Modifier and Type | Method and Description |
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ServerServiceDefinition |
bindService() |
void |
createGameServerConfig(CreateGameServerConfigRequest request,
StreamObserver<Operation> responseObserver)
Creates a new game server config in a given project, location, and game
server deployment.
|
void |
deleteGameServerConfig(DeleteGameServerConfigRequest request,
StreamObserver<Operation> responseObserver)
Deletes a single game server config.
|
void |
getGameServerConfig(GetGameServerConfigRequest request,
StreamObserver<GameServerConfig> responseObserver)
Gets details of a single game server config.
|
void |
listGameServerConfigs(ListGameServerConfigsRequest request,
StreamObserver<ListGameServerConfigsResponse> responseObserver)
Lists game server configs in a given project, location, and game server
deployment.
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public void listGameServerConfigs(ListGameServerConfigsRequest request, StreamObserver<ListGameServerConfigsResponse> responseObserver)
Lists game server configs in a given project, location, and game server deployment.
public void getGameServerConfig(GetGameServerConfigRequest request, StreamObserver<GameServerConfig> responseObserver)
Gets details of a single game server config.
public void createGameServerConfig(CreateGameServerConfigRequest request, StreamObserver<Operation> responseObserver)
Creates a new game server config in a given project, location, and game server deployment. Game server configs are immutable. A game server config is not applied until it is rolled out which is managed by updating the game server rollout resource.
public void deleteGameServerConfig(DeleteGameServerConfigRequest request, StreamObserver<Operation> responseObserver)
Deletes a single game server config. The deletion will fail if the game server config is referenced in a game server rollout.
public final ServerServiceDefinition bindService()
bindService
in interface BindableService
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