public final class UpdateGameServerDeploymentRequest extends GeneratedMessageV3 implements UpdateGameServerDeploymentRequestOrBuilder
Request message for GameServerDeploymentsService.UpdateGameServerDeployment. Only allows updates for labels.Protobuf type
google.cloud.gaming.v1alpha.UpdateGameServerDeploymentRequest
Modifier and Type | Class and Description |
---|---|
static class |
UpdateGameServerDeploymentRequest.Builder
Request message for GameServerDeploymentsService.UpdateGameServerDeployment.
|
GeneratedMessageV3.BuilderParent, GeneratedMessageV3.ExtendableBuilder<MessageType extends GeneratedMessageV3.ExtendableMessage,BuilderType extends GeneratedMessageV3.ExtendableBuilder<MessageType,BuilderType>>, GeneratedMessageV3.ExtendableMessage<MessageType extends GeneratedMessageV3.ExtendableMessage>, GeneratedMessageV3.ExtendableMessageOrBuilder<MessageType extends GeneratedMessageV3.ExtendableMessage>, GeneratedMessageV3.FieldAccessorTable, GeneratedMessageV3.UnusedPrivateParameter
AbstractMessageLite.InternalOneOfEnum
Modifier and Type | Field and Description |
---|---|
static int |
GAME_SERVER_DEPLOYMENT_FIELD_NUMBER |
static int |
UPDATE_MASK_FIELD_NUMBER |
alwaysUseFieldBuilders, unknownFields
memoizedSize
memoizedHashCode
canUseUnsafe, computeStringSize, computeStringSizeNoTag, emptyBooleanList, emptyDoubleList, emptyFloatList, emptyIntList, emptyLongList, getAllFields, getDescriptorForType, getField, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, hasField, hasOneof, internalGetMapField, makeExtensionsImmutable, mergeFromAndMakeImmutableInternal, mutableCopy, mutableCopy, mutableCopy, mutableCopy, mutableCopy, newBooleanList, newBuilderForType, newDoubleList, newFloatList, newIntList, newLongList, parseDelimitedWithIOException, parseDelimitedWithIOException, parseUnknownField, parseUnknownFieldProto3, parseWithIOException, parseWithIOException, parseWithIOException, parseWithIOException, serializeBooleanMapTo, serializeIntegerMapTo, serializeLongMapTo, serializeStringMapTo, writeReplace, writeString, writeStringNoTag
findInitializationErrors, getInitializationErrorString, hashBoolean, hashEnum, hashEnumList, hashFields, hashLong, toString
addAll, addAll, checkByteStringIsUtf8, toByteArray, toByteString, writeDelimitedTo, writeTo
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
findInitializationErrors, getAllFields, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, hasField, hasOneof
toByteArray, toByteString, writeDelimitedTo, writeTo
public static final int GAME_SERVER_DEPLOYMENT_FIELD_NUMBER
public static final int UPDATE_MASK_FIELD_NUMBER
protected Object newInstance(GeneratedMessageV3.UnusedPrivateParameter unused)
newInstance
in class GeneratedMessageV3
public final UnknownFieldSet getUnknownFields()
getUnknownFields
in interface MessageOrBuilder
getUnknownFields
in class GeneratedMessageV3
public static final Descriptors.Descriptor getDescriptor()
protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable
in class GeneratedMessageV3
public boolean hasGameServerDeployment()
Required. The game server deployment to be updated. Only fields specified in update_mask are updated.
.google.cloud.gaming.v1alpha.GameServerDeployment game_server_deployment = 1 [(.google.api.field_behavior) = REQUIRED];
hasGameServerDeployment
in interface UpdateGameServerDeploymentRequestOrBuilder
public GameServerDeployment getGameServerDeployment()
Required. The game server deployment to be updated. Only fields specified in update_mask are updated.
.google.cloud.gaming.v1alpha.GameServerDeployment game_server_deployment = 1 [(.google.api.field_behavior) = REQUIRED];
getGameServerDeployment
in interface UpdateGameServerDeploymentRequestOrBuilder
public GameServerDeploymentOrBuilder getGameServerDeploymentOrBuilder()
Required. The game server deployment to be updated. Only fields specified in update_mask are updated.
.google.cloud.gaming.v1alpha.GameServerDeployment game_server_deployment = 1 [(.google.api.field_behavior) = REQUIRED];
getGameServerDeploymentOrBuilder
in interface UpdateGameServerDeploymentRequestOrBuilder
public boolean hasUpdateMask()
Required. Mask of fields to update. At least one path must be supplied in this field. For the `FieldMask` definition, see https: //developers.google.com/protocol-buffers // /docs/reference/google.protobuf#fieldmask
.google.protobuf.FieldMask update_mask = 2 [(.google.api.field_behavior) = REQUIRED];
hasUpdateMask
in interface UpdateGameServerDeploymentRequestOrBuilder
public FieldMask getUpdateMask()
Required. Mask of fields to update. At least one path must be supplied in this field. For the `FieldMask` definition, see https: //developers.google.com/protocol-buffers // /docs/reference/google.protobuf#fieldmask
.google.protobuf.FieldMask update_mask = 2 [(.google.api.field_behavior) = REQUIRED];
getUpdateMask
in interface UpdateGameServerDeploymentRequestOrBuilder
public FieldMaskOrBuilder getUpdateMaskOrBuilder()
Required. Mask of fields to update. At least one path must be supplied in this field. For the `FieldMask` definition, see https: //developers.google.com/protocol-buffers // /docs/reference/google.protobuf#fieldmask
.google.protobuf.FieldMask update_mask = 2 [(.google.api.field_behavior) = REQUIRED];
getUpdateMaskOrBuilder
in interface UpdateGameServerDeploymentRequestOrBuilder
public final boolean isInitialized()
isInitialized
in interface MessageLiteOrBuilder
isInitialized
in class GeneratedMessageV3
public void writeTo(CodedOutputStream output) throws IOException
writeTo
in interface MessageLite
writeTo
in class GeneratedMessageV3
IOException
public int getSerializedSize()
getSerializedSize
in interface MessageLite
getSerializedSize
in class GeneratedMessageV3
public boolean equals(Object obj)
equals
in interface Message
equals
in class AbstractMessage
public int hashCode()
hashCode
in interface Message
hashCode
in class AbstractMessage
public static UpdateGameServerDeploymentRequest parseFrom(ByteBuffer data) throws InvalidProtocolBufferException
InvalidProtocolBufferException
public static UpdateGameServerDeploymentRequest parseFrom(ByteBuffer data, ExtensionRegistryLite extensionRegistry) throws InvalidProtocolBufferException
InvalidProtocolBufferException
public static UpdateGameServerDeploymentRequest parseFrom(ByteString data) throws InvalidProtocolBufferException
InvalidProtocolBufferException
public static UpdateGameServerDeploymentRequest parseFrom(ByteString data, ExtensionRegistryLite extensionRegistry) throws InvalidProtocolBufferException
InvalidProtocolBufferException
public static UpdateGameServerDeploymentRequest parseFrom(byte[] data) throws InvalidProtocolBufferException
InvalidProtocolBufferException
public static UpdateGameServerDeploymentRequest parseFrom(byte[] data, ExtensionRegistryLite extensionRegistry) throws InvalidProtocolBufferException
InvalidProtocolBufferException
public static UpdateGameServerDeploymentRequest parseFrom(InputStream input) throws IOException
IOException
public static UpdateGameServerDeploymentRequest parseFrom(InputStream input, ExtensionRegistryLite extensionRegistry) throws IOException
IOException
public static UpdateGameServerDeploymentRequest parseDelimitedFrom(InputStream input) throws IOException
IOException
public static UpdateGameServerDeploymentRequest parseDelimitedFrom(InputStream input, ExtensionRegistryLite extensionRegistry) throws IOException
IOException
public static UpdateGameServerDeploymentRequest parseFrom(CodedInputStream input) throws IOException
IOException
public static UpdateGameServerDeploymentRequest parseFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry) throws IOException
IOException
public UpdateGameServerDeploymentRequest.Builder newBuilderForType()
newBuilderForType
in interface Message
newBuilderForType
in interface MessageLite
public static UpdateGameServerDeploymentRequest.Builder newBuilder()
public static UpdateGameServerDeploymentRequest.Builder newBuilder(UpdateGameServerDeploymentRequest prototype)
public UpdateGameServerDeploymentRequest.Builder toBuilder()
toBuilder
in interface Message
toBuilder
in interface MessageLite
protected UpdateGameServerDeploymentRequest.Builder newBuilderForType(GeneratedMessageV3.BuilderParent parent)
newBuilderForType
in class GeneratedMessageV3
public static UpdateGameServerDeploymentRequest getDefaultInstance()
public static Parser<UpdateGameServerDeploymentRequest> parser()
public Parser<UpdateGameServerDeploymentRequest> getParserForType()
getParserForType
in interface Message
getParserForType
in interface MessageLite
getParserForType
in class GeneratedMessageV3
public UpdateGameServerDeploymentRequest getDefaultInstanceForType()
getDefaultInstanceForType
in interface MessageLiteOrBuilder
getDefaultInstanceForType
in interface MessageOrBuilder
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