PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.addAllUnavailable(Iterable<String> values)
Locations that could not be reached on this request.
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PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.addRepeatedField(Descriptors.FieldDescriptor field,
Object value) |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.addUnavailable(String value)
Locations that could not be reached on this request.
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PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.addUnavailableBytes(ByteString value)
Locations that could not be reached on this request.
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PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.clear() |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.clearDeployedState()
Deprecated.
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PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.clearEtag()
ETag of the game server deployment.
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PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.clearField(Descriptors.FieldDescriptor field) |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.clearOneof(Descriptors.OneofDescriptor oneof) |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.clearTargetState()
The target state.
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PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.clearUnavailable()
Locations that could not be reached on this request.
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PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.clone() |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.mergeDeployedState(DeployedState value)
Deprecated.
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PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.mergeFrom(CodedInputStream input,
ExtensionRegistryLite extensionRegistry) |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.mergeFrom(Message other) |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.mergeFrom(PreviewGameServerDeploymentRolloutResponse other) |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.mergeTargetState(TargetState value)
The target state.
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PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.mergeUnknownFields(UnknownFieldSet unknownFields) |
static PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.newBuilder() |
static PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.newBuilder(PreviewGameServerDeploymentRolloutResponse prototype) |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.newBuilderForType() |
protected PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.newBuilderForType(GeneratedMessageV3.BuilderParent parent) |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.setDeployedState(DeployedState.Builder builderForValue)
Deprecated.
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PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.setDeployedState(DeployedState value)
Deprecated.
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PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.setEtag(String value)
ETag of the game server deployment.
|
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.setEtagBytes(ByteString value)
ETag of the game server deployment.
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PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.setField(Descriptors.FieldDescriptor field,
Object value) |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.setRepeatedField(Descriptors.FieldDescriptor field,
int index,
Object value) |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.setTargetState(TargetState.Builder builderForValue)
The target state.
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PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.setTargetState(TargetState value)
The target state.
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PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.setUnavailable(int index,
String value)
Locations that could not be reached on this request.
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PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.setUnknownFields(UnknownFieldSet unknownFields) |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.toBuilder() |