public static final class PreviewGameServerDeploymentRolloutResponse.Builder extends GeneratedMessageV3.Builder<PreviewGameServerDeploymentRolloutResponse.Builder> implements PreviewGameServerDeploymentRolloutResponseOrBuilder
Response message for PreviewGameServerDeploymentRollout. This has details about the fleet and the autoscaler.Protobuf type
google.cloud.gaming.v1alpha.PreviewGameServerDeploymentRolloutResponsegetAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, newBuilderForField, onBuilt, onChanged, setUnknownFieldsProto3findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringaddAll, addAll, mergeFrom, newUninitializedMessageExceptionequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitfindInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofmergeFrompublic static final Descriptors.Descriptor getDescriptor()
protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
public PreviewGameServerDeploymentRolloutResponse.Builder clear()
clear in interface Message.Builderclear in interface MessageLite.Builderclear in class GeneratedMessageV3.Builder<PreviewGameServerDeploymentRolloutResponse.Builder>public Descriptors.Descriptor getDescriptorForType()
getDescriptorForType in interface Message.BuildergetDescriptorForType in interface MessageOrBuildergetDescriptorForType in class GeneratedMessageV3.Builder<PreviewGameServerDeploymentRolloutResponse.Builder>public PreviewGameServerDeploymentRolloutResponse getDefaultInstanceForType()
getDefaultInstanceForType in interface MessageLiteOrBuildergetDefaultInstanceForType in interface MessageOrBuilderpublic PreviewGameServerDeploymentRolloutResponse build()
build in interface Message.Builderbuild in interface MessageLite.Builderpublic PreviewGameServerDeploymentRolloutResponse buildPartial()
buildPartial in interface Message.BuilderbuildPartial in interface MessageLite.Builderpublic PreviewGameServerDeploymentRolloutResponse.Builder clone()
clone in interface Message.Builderclone in interface MessageLite.Builderclone in class GeneratedMessageV3.Builder<PreviewGameServerDeploymentRolloutResponse.Builder>public PreviewGameServerDeploymentRolloutResponse.Builder setField(Descriptors.FieldDescriptor field, Object value)
setField in interface Message.BuildersetField in class GeneratedMessageV3.Builder<PreviewGameServerDeploymentRolloutResponse.Builder>public PreviewGameServerDeploymentRolloutResponse.Builder clearField(Descriptors.FieldDescriptor field)
clearField in interface Message.BuilderclearField in class GeneratedMessageV3.Builder<PreviewGameServerDeploymentRolloutResponse.Builder>public PreviewGameServerDeploymentRolloutResponse.Builder clearOneof(Descriptors.OneofDescriptor oneof)
clearOneof in interface Message.BuilderclearOneof in class GeneratedMessageV3.Builder<PreviewGameServerDeploymentRolloutResponse.Builder>public PreviewGameServerDeploymentRolloutResponse.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField in interface Message.BuildersetRepeatedField in class GeneratedMessageV3.Builder<PreviewGameServerDeploymentRolloutResponse.Builder>public PreviewGameServerDeploymentRolloutResponse.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
addRepeatedField in interface Message.BuilderaddRepeatedField in class GeneratedMessageV3.Builder<PreviewGameServerDeploymentRolloutResponse.Builder>public PreviewGameServerDeploymentRolloutResponse.Builder mergeFrom(Message other)
mergeFrom in interface Message.BuildermergeFrom in class AbstractMessage.Builder<PreviewGameServerDeploymentRolloutResponse.Builder>public PreviewGameServerDeploymentRolloutResponse.Builder mergeFrom(PreviewGameServerDeploymentRolloutResponse other)
public final boolean isInitialized()
isInitialized in interface MessageLiteOrBuilderisInitialized in class GeneratedMessageV3.Builder<PreviewGameServerDeploymentRolloutResponse.Builder>public PreviewGameServerDeploymentRolloutResponse.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom in interface Message.BuildermergeFrom in interface MessageLite.BuildermergeFrom in class AbstractMessage.Builder<PreviewGameServerDeploymentRolloutResponse.Builder>IOException@Deprecated public boolean hasDeployedState()
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
hasDeployedState in interface PreviewGameServerDeploymentRolloutResponseOrBuilder@Deprecated public DeployedState getDeployedState()
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
getDeployedState in interface PreviewGameServerDeploymentRolloutResponseOrBuilder@Deprecated public PreviewGameServerDeploymentRolloutResponse.Builder setDeployedState(DeployedState value)
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
@Deprecated public PreviewGameServerDeploymentRolloutResponse.Builder setDeployedState(DeployedState.Builder builderForValue)
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
@Deprecated public PreviewGameServerDeploymentRolloutResponse.Builder mergeDeployedState(DeployedState value)
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
@Deprecated public PreviewGameServerDeploymentRolloutResponse.Builder clearDeployedState()
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
@Deprecated public DeployedState.Builder getDeployedStateBuilder()
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
@Deprecated public DeployedStateOrBuilder getDeployedStateOrBuilder()
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
getDeployedStateOrBuilder in interface PreviewGameServerDeploymentRolloutResponseOrBuilderpublic ProtocolStringList getUnavailableList()
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repeated string unavailable = 2;getUnavailableList in interface PreviewGameServerDeploymentRolloutResponseOrBuilderpublic int getUnavailableCount()
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repeated string unavailable = 2;getUnavailableCount in interface PreviewGameServerDeploymentRolloutResponseOrBuilderpublic String getUnavailable(int index)
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repeated string unavailable = 2;getUnavailable in interface PreviewGameServerDeploymentRolloutResponseOrBuilderindex - The index of the element to return.public ByteString getUnavailableBytes(int index)
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repeated string unavailable = 2;getUnavailableBytes in interface PreviewGameServerDeploymentRolloutResponseOrBuilderindex - The index of the value to return.public PreviewGameServerDeploymentRolloutResponse.Builder setUnavailable(int index, String value)
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repeated string unavailable = 2;index - The index to set the value at.value - The unavailable to set.public PreviewGameServerDeploymentRolloutResponse.Builder addUnavailable(String value)
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repeated string unavailable = 2;value - The unavailable to add.public PreviewGameServerDeploymentRolloutResponse.Builder addAllUnavailable(Iterable<String> values)
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repeated string unavailable = 2;values - The unavailable to add.public PreviewGameServerDeploymentRolloutResponse.Builder clearUnavailable()
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repeated string unavailable = 2;public PreviewGameServerDeploymentRolloutResponse.Builder addUnavailableBytes(ByteString value)
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repeated string unavailable = 2;value - The bytes of the unavailable to add.public String getEtag()
ETag of the game server deployment.
string etag = 3;getEtag in interface PreviewGameServerDeploymentRolloutResponseOrBuilderpublic ByteString getEtagBytes()
ETag of the game server deployment.
string etag = 3;getEtagBytes in interface PreviewGameServerDeploymentRolloutResponseOrBuilderpublic PreviewGameServerDeploymentRolloutResponse.Builder setEtag(String value)
ETag of the game server deployment.
string etag = 3;value - The etag to set.public PreviewGameServerDeploymentRolloutResponse.Builder clearEtag()
ETag of the game server deployment.
string etag = 3;public PreviewGameServerDeploymentRolloutResponse.Builder setEtagBytes(ByteString value)
ETag of the game server deployment.
string etag = 3;value - The bytes for etag to set.public boolean hasTargetState()
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 4;hasTargetState in interface PreviewGameServerDeploymentRolloutResponseOrBuilderpublic TargetState getTargetState()
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 4;getTargetState in interface PreviewGameServerDeploymentRolloutResponseOrBuilderpublic PreviewGameServerDeploymentRolloutResponse.Builder setTargetState(TargetState value)
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 4;public PreviewGameServerDeploymentRolloutResponse.Builder setTargetState(TargetState.Builder builderForValue)
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 4;public PreviewGameServerDeploymentRolloutResponse.Builder mergeTargetState(TargetState value)
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 4;public PreviewGameServerDeploymentRolloutResponse.Builder clearTargetState()
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 4;public TargetState.Builder getTargetStateBuilder()
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 4;public TargetStateOrBuilder getTargetStateOrBuilder()
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 4;getTargetStateOrBuilder in interface PreviewGameServerDeploymentRolloutResponseOrBuilderpublic final PreviewGameServerDeploymentRolloutResponse.Builder setUnknownFields(UnknownFieldSet unknownFields)
setUnknownFields in interface Message.BuildersetUnknownFields in class GeneratedMessageV3.Builder<PreviewGameServerDeploymentRolloutResponse.Builder>public final PreviewGameServerDeploymentRolloutResponse.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
mergeUnknownFields in interface Message.BuildermergeUnknownFields in class GeneratedMessageV3.Builder<PreviewGameServerDeploymentRolloutResponse.Builder>Copyright © 2020 Google LLC. All rights reserved.