@Generated(value="by gapic-generator") @BetaApi(value="A restructuring of stub classes is planned, so this may break in the future") public class GrpcGameServerClustersServiceStub extends GameServerClustersServiceStub
This class is for advanced usage and reflects the underlying API directly.
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protected |
GrpcGameServerClustersServiceStub(GameServerClustersServiceStubSettings settings,
ClientContext clientContext)
Constructs an instance of GrpcGameServerClustersServiceStub, using the given settings.
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protected |
GrpcGameServerClustersServiceStub(GameServerClustersServiceStubSettings settings,
ClientContext clientContext,
GrpcStubCallableFactory callableFactory)
Constructs an instance of GrpcGameServerClustersServiceStub, using the given settings.
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protected GrpcGameServerClustersServiceStub(GameServerClustersServiceStubSettings settings, ClientContext clientContext) throws IOException
IOExceptionprotected GrpcGameServerClustersServiceStub(GameServerClustersServiceStubSettings settings, ClientContext clientContext, GrpcStubCallableFactory callableFactory) throws IOException
IOExceptionpublic static final GrpcGameServerClustersServiceStub create(GameServerClustersServiceStubSettings settings) throws IOException
IOExceptionpublic static final GrpcGameServerClustersServiceStub create(ClientContext clientContext) throws IOException
IOExceptionpublic static final GrpcGameServerClustersServiceStub create(ClientContext clientContext, GrpcStubCallableFactory callableFactory) throws IOException
IOException@BetaApi(value="The surface for use by generated code is not stable yet and may change in the future.") public GrpcOperationsStub getOperationsStub()
getOperationsStub in class GameServerClustersServiceStubpublic UnaryCallable<ListGameServerClustersRequest,GameServerClustersServiceClient.ListGameServerClustersPagedResponse> listGameServerClustersPagedCallable()
listGameServerClustersPagedCallable in class GameServerClustersServiceStubpublic UnaryCallable<ListGameServerClustersRequest,ListGameServerClustersResponse> listGameServerClustersCallable()
listGameServerClustersCallable in class GameServerClustersServiceStubpublic UnaryCallable<GetGameServerClusterRequest,GameServerCluster> getGameServerClusterCallable()
getGameServerClusterCallable in class GameServerClustersServiceStub@BetaApi(value="The surface for use by generated code is not stable yet and may change in the future.") public OperationCallable<CreateGameServerClusterRequest,GameServerCluster,Empty> createGameServerClusterOperationCallable()
createGameServerClusterOperationCallable in class GameServerClustersServiceStubpublic UnaryCallable<CreateGameServerClusterRequest,Operation> createGameServerClusterCallable()
createGameServerClusterCallable in class GameServerClustersServiceStub@BetaApi(value="The surface for use by generated code is not stable yet and may change in the future.") public OperationCallable<DeleteGameServerClusterRequest,Empty,Empty> deleteGameServerClusterOperationCallable()
deleteGameServerClusterOperationCallable in class GameServerClustersServiceStubpublic UnaryCallable<DeleteGameServerClusterRequest,Operation> deleteGameServerClusterCallable()
deleteGameServerClusterCallable in class GameServerClustersServiceStub@BetaApi(value="The surface for use by generated code is not stable yet and may change in the future.") public OperationCallable<UpdateGameServerClusterRequest,GameServerCluster,Empty> updateGameServerClusterOperationCallable()
updateGameServerClusterOperationCallable in class GameServerClustersServiceStubpublic UnaryCallable<UpdateGameServerClusterRequest,Operation> updateGameServerClusterCallable()
updateGameServerClusterCallable in class GameServerClustersServiceStubpublic UnaryCallable<PreviewCreateGameServerClusterRequest,PreviewCreateGameServerClusterResponse> previewCreateGameServerClusterCallable()
previewCreateGameServerClusterCallable in class GameServerClustersServiceStubpublic UnaryCallable<PreviewDeleteGameServerClusterRequest,PreviewDeleteGameServerClusterResponse> previewDeleteGameServerClusterCallable()
previewDeleteGameServerClusterCallable in class GameServerClustersServiceStubpublic UnaryCallable<PreviewUpdateGameServerClusterRequest,PreviewUpdateGameServerClusterResponse> previewUpdateGameServerClusterCallable()
previewUpdateGameServerClusterCallable in class GameServerClustersServiceStubpublic final void close()
close in interface AutoCloseableclose in class GameServerClustersServiceStubpublic void shutdown()
public boolean isShutdown()
public boolean isTerminated()
public void shutdownNow()
public boolean awaitTermination(long duration,
TimeUnit unit)
throws InterruptedException
InterruptedExceptionCopyright © 2020 Google LLC. All rights reserved.