@Generated(value="by gapic-generator") @BetaApi(value="A restructuring of stub classes is planned, so this may break in the future") public class GrpcGameServerClustersServiceStub extends GameServerClustersServiceStub
This class is for advanced usage and reflects the underlying API directly.
Modifier | Constructor and Description |
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protected |
GrpcGameServerClustersServiceStub(GameServerClustersServiceStubSettings settings,
ClientContext clientContext)
Constructs an instance of GrpcGameServerClustersServiceStub, using the given settings.
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protected |
GrpcGameServerClustersServiceStub(GameServerClustersServiceStubSettings settings,
ClientContext clientContext,
GrpcStubCallableFactory callableFactory)
Constructs an instance of GrpcGameServerClustersServiceStub, using the given settings.
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protected GrpcGameServerClustersServiceStub(GameServerClustersServiceStubSettings settings, ClientContext clientContext) throws IOException
IOException
protected GrpcGameServerClustersServiceStub(GameServerClustersServiceStubSettings settings, ClientContext clientContext, GrpcStubCallableFactory callableFactory) throws IOException
IOException
public static final GrpcGameServerClustersServiceStub create(GameServerClustersServiceStubSettings settings) throws IOException
IOException
public static final GrpcGameServerClustersServiceStub create(ClientContext clientContext) throws IOException
IOException
public static final GrpcGameServerClustersServiceStub create(ClientContext clientContext, GrpcStubCallableFactory callableFactory) throws IOException
IOException
@BetaApi(value="The surface for use by generated code is not stable yet and may change in the future.") public GrpcOperationsStub getOperationsStub()
getOperationsStub
in class GameServerClustersServiceStub
public UnaryCallable<ListGameServerClustersRequest,GameServerClustersServiceClient.ListGameServerClustersPagedResponse> listGameServerClustersPagedCallable()
listGameServerClustersPagedCallable
in class GameServerClustersServiceStub
public UnaryCallable<ListGameServerClustersRequest,ListGameServerClustersResponse> listGameServerClustersCallable()
listGameServerClustersCallable
in class GameServerClustersServiceStub
public UnaryCallable<GetGameServerClusterRequest,GameServerCluster> getGameServerClusterCallable()
getGameServerClusterCallable
in class GameServerClustersServiceStub
@BetaApi(value="The surface for use by generated code is not stable yet and may change in the future.") public OperationCallable<CreateGameServerClusterRequest,GameServerCluster,Empty> createGameServerClusterOperationCallable()
createGameServerClusterOperationCallable
in class GameServerClustersServiceStub
public UnaryCallable<CreateGameServerClusterRequest,Operation> createGameServerClusterCallable()
createGameServerClusterCallable
in class GameServerClustersServiceStub
@BetaApi(value="The surface for use by generated code is not stable yet and may change in the future.") public OperationCallable<DeleteGameServerClusterRequest,Empty,Empty> deleteGameServerClusterOperationCallable()
deleteGameServerClusterOperationCallable
in class GameServerClustersServiceStub
public UnaryCallable<DeleteGameServerClusterRequest,Operation> deleteGameServerClusterCallable()
deleteGameServerClusterCallable
in class GameServerClustersServiceStub
@BetaApi(value="The surface for use by generated code is not stable yet and may change in the future.") public OperationCallable<UpdateGameServerClusterRequest,GameServerCluster,Empty> updateGameServerClusterOperationCallable()
updateGameServerClusterOperationCallable
in class GameServerClustersServiceStub
public UnaryCallable<UpdateGameServerClusterRequest,Operation> updateGameServerClusterCallable()
updateGameServerClusterCallable
in class GameServerClustersServiceStub
public UnaryCallable<PreviewCreateGameServerClusterRequest,PreviewCreateGameServerClusterResponse> previewCreateGameServerClusterCallable()
previewCreateGameServerClusterCallable
in class GameServerClustersServiceStub
public UnaryCallable<PreviewDeleteGameServerClusterRequest,PreviewDeleteGameServerClusterResponse> previewDeleteGameServerClusterCallable()
previewDeleteGameServerClusterCallable
in class GameServerClustersServiceStub
public UnaryCallable<PreviewUpdateGameServerClusterRequest,PreviewUpdateGameServerClusterResponse> previewUpdateGameServerClusterCallable()
previewUpdateGameServerClusterCallable
in class GameServerClustersServiceStub
public final void close()
close
in interface AutoCloseable
close
in class GameServerClustersServiceStub
public void shutdown()
public boolean isShutdown()
public boolean isTerminated()
public void shutdownNow()
public boolean awaitTermination(long duration, TimeUnit unit) throws InterruptedException
InterruptedException
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