PreviewGameServerDeploymentRolloutRequest

google.cloud.gaming.v1beta. PreviewGameServerDeploymentRolloutRequest

Represents a PreviewGameServerDeploymentRolloutRequest.

Constructor

new PreviewGameServerDeploymentRolloutRequest(propertiesopt)

Constructs a new PreviewGameServerDeploymentRolloutRequest.

Parameters:
Name Type Attributes Description
properties google.cloud.gaming.v1beta.IPreviewGameServerDeploymentRolloutRequest <optional>

Properties to set

Implements:
  • IPreviewGameServerDeploymentRolloutRequest

Members

previewTime :google.protobuf.ITimestamp|null|undefined

PreviewGameServerDeploymentRolloutRequest previewTime.

rollout :google.cloud.gaming.v1beta.IGameServerDeploymentRollout|null|undefined

PreviewGameServerDeploymentRolloutRequest rollout.

updateMask :google.protobuf.IFieldMask|null|undefined

PreviewGameServerDeploymentRolloutRequest updateMask.

Methods

(static) create(propertiesopt) → {google.cloud.gaming.v1beta.PreviewGameServerDeploymentRolloutRequest}

Creates a new PreviewGameServerDeploymentRolloutRequest instance using the specified properties.

Parameters:
Name Type Attributes Description
properties google.cloud.gaming.v1beta.IPreviewGameServerDeploymentRolloutRequest <optional>

Properties to set

(static) decode(reader, lengthopt) → {google.cloud.gaming.v1beta.PreviewGameServerDeploymentRolloutRequest}

Decodes a PreviewGameServerDeploymentRolloutRequest message from the specified reader or buffer.

Parameters:
Name Type Attributes Description
reader $protobuf.Reader | Uint8Array

Reader or buffer to decode from

length number <optional>

Message length if known beforehand

Throws:
  • If the payload is not a reader or valid buffer

    Type
    Error
  • If required fields are missing

    Type
    $protobuf.util.ProtocolError

(static) decodeDelimited(reader) → {google.cloud.gaming.v1beta.PreviewGameServerDeploymentRolloutRequest}

Decodes a PreviewGameServerDeploymentRolloutRequest message from the specified reader or buffer, length delimited.

Parameters:
Name Type Description
reader $protobuf.Reader | Uint8Array

Reader or buffer to decode from

Throws:
  • If the payload is not a reader or valid buffer

    Type
    Error
  • If required fields are missing

    Type
    $protobuf.util.ProtocolError

(static) encode(message, writeropt) → {$protobuf.Writer}

Encodes the specified PreviewGameServerDeploymentRolloutRequest message. Does not implicitly verify messages.

Parameters:
Name Type Attributes Description
message google.cloud.gaming.v1beta.IPreviewGameServerDeploymentRolloutRequest

PreviewGameServerDeploymentRolloutRequest message or plain object to encode

writer $protobuf.Writer <optional>

Writer to encode to

(static) encodeDelimited(message, writeropt) → {$protobuf.Writer}

Encodes the specified PreviewGameServerDeploymentRolloutRequest message, length delimited. Does not implicitly verify messages.

Parameters:
Name Type Attributes Description
message google.cloud.gaming.v1beta.IPreviewGameServerDeploymentRolloutRequest

PreviewGameServerDeploymentRolloutRequest message or plain object to encode

writer $protobuf.Writer <optional>

Writer to encode to

(static) fromObject(object) → {google.cloud.gaming.v1beta.PreviewGameServerDeploymentRolloutRequest}

Creates a PreviewGameServerDeploymentRolloutRequest message from a plain object. Also converts values to their respective internal types.

Parameters:
Name Type Description
object Object.<string, *>

Plain object

(static) toObject(message, optionsopt) → {Object.<string, *>}

Creates a plain object from a PreviewGameServerDeploymentRolloutRequest message. Also converts values to other types if specified.

Parameters:
Name Type Attributes Description
message google.cloud.gaming.v1beta.PreviewGameServerDeploymentRolloutRequest

PreviewGameServerDeploymentRolloutRequest

options $protobuf.IConversionOptions <optional>

Conversion options

(static) verify(message) → {string|null}

Verifies a PreviewGameServerDeploymentRolloutRequest message.

Parameters:
Name Type Description
message Object.<string, *>

Plain object to verify

toJSON() → {Object.<string, *>}

Converts this PreviewGameServerDeploymentRolloutRequest to JSON.