public interface GameServerDeploymentRolloutOrBuilder extends MessageOrBuilder
Modifier and Type | Method and Description |
---|---|
Timestamp |
getCreateTime()
Output only.
|
TimestampOrBuilder |
getCreateTimeOrBuilder()
Output only.
|
String |
getDefaultGameServerConfig()
The default game server config points to the game server config that is
applied in all realms/clustesr.
|
ByteString |
getDefaultGameServerConfigBytes()
The default game server config points to the game server config that is
applied in all realms/clustesr.
|
String |
getEtag()
ETag of the resource.
|
ByteString |
getEtagBytes()
ETag of the resource.
|
GameServerConfigOverride |
getGameServerConfigOverrides(int index)
Contains the per game server config overrides.
|
int |
getGameServerConfigOverridesCount()
Contains the per game server config overrides.
|
List<GameServerConfigOverride> |
getGameServerConfigOverridesList()
Contains the per game server config overrides.
|
GameServerConfigOverrideOrBuilder |
getGameServerConfigOverridesOrBuilder(int index)
Contains the per game server config overrides.
|
List<? extends GameServerConfigOverrideOrBuilder> |
getGameServerConfigOverridesOrBuilderList()
Contains the per game server config overrides.
|
String |
getName()
The resource name of the game server deployment rollout, using the form:
`projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout`.
|
ByteString |
getNameBytes()
The resource name of the game server deployment rollout, using the form:
`projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout`.
|
Timestamp |
getUpdateTime()
Output only.
|
TimestampOrBuilder |
getUpdateTimeOrBuilder()
Output only.
|
boolean |
hasCreateTime()
Output only.
|
boolean |
hasUpdateTime()
Output only.
|
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
isInitialized
String getName()
The resource name of the game server deployment rollout, using the form: `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout`. For example, `projects/my-project/locations/{location}/gameServerDeployments/my-deployment/rollout`.
string name = 1;
ByteString getNameBytes()
The resource name of the game server deployment rollout, using the form: `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout`. For example, `projects/my-project/locations/{location}/gameServerDeployments/my-deployment/rollout`.
string name = 1;
boolean hasCreateTime()
Output only. The creation time.
.google.protobuf.Timestamp create_time = 2 [(.google.api.field_behavior) = OUTPUT_ONLY];
Timestamp getCreateTime()
Output only. The creation time.
.google.protobuf.Timestamp create_time = 2 [(.google.api.field_behavior) = OUTPUT_ONLY];
TimestampOrBuilder getCreateTimeOrBuilder()
Output only. The creation time.
.google.protobuf.Timestamp create_time = 2 [(.google.api.field_behavior) = OUTPUT_ONLY];
boolean hasUpdateTime()
Output only. The last-modified time.
.google.protobuf.Timestamp update_time = 3 [(.google.api.field_behavior) = OUTPUT_ONLY];
Timestamp getUpdateTime()
Output only. The last-modified time.
.google.protobuf.Timestamp update_time = 3 [(.google.api.field_behavior) = OUTPUT_ONLY];
TimestampOrBuilder getUpdateTimeOrBuilder()
Output only. The last-modified time.
.google.protobuf.Timestamp update_time = 3 [(.google.api.field_behavior) = OUTPUT_ONLY];
String getDefaultGameServerConfig()
The default game server config points to the game server config that is applied in all realms/clustesr. For example, `projects/my-project/locations/global/gameServerDeployments/my-game/configs/my-config`.
string default_game_server_config = 4;
ByteString getDefaultGameServerConfigBytes()
The default game server config points to the game server config that is applied in all realms/clustesr. For example, `projects/my-project/locations/global/gameServerDeployments/my-game/configs/my-config`.
string default_game_server_config = 4;
List<GameServerConfigOverride> getGameServerConfigOverridesList()
Contains the per game server config overrides. The overrides are processed in the order they are listed. As soon as a match is found for cluster, the rest of the list is not processed.
repeated .google.cloud.gaming.v1alpha.GameServerConfigOverride game_server_config_overrides = 5;
GameServerConfigOverride getGameServerConfigOverrides(int index)
Contains the per game server config overrides. The overrides are processed in the order they are listed. As soon as a match is found for cluster, the rest of the list is not processed.
repeated .google.cloud.gaming.v1alpha.GameServerConfigOverride game_server_config_overrides = 5;
int getGameServerConfigOverridesCount()
Contains the per game server config overrides. The overrides are processed in the order they are listed. As soon as a match is found for cluster, the rest of the list is not processed.
repeated .google.cloud.gaming.v1alpha.GameServerConfigOverride game_server_config_overrides = 5;
List<? extends GameServerConfigOverrideOrBuilder> getGameServerConfigOverridesOrBuilderList()
Contains the per game server config overrides. The overrides are processed in the order they are listed. As soon as a match is found for cluster, the rest of the list is not processed.
repeated .google.cloud.gaming.v1alpha.GameServerConfigOverride game_server_config_overrides = 5;
GameServerConfigOverrideOrBuilder getGameServerConfigOverridesOrBuilder(int index)
Contains the per game server config overrides. The overrides are processed in the order they are listed. As soon as a match is found for cluster, the rest of the list is not processed.
repeated .google.cloud.gaming.v1alpha.GameServerConfigOverride game_server_config_overrides = 5;
String getEtag()
ETag of the resource.
string etag = 6;
ByteString getEtagBytes()
ETag of the resource.
string etag = 6;
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