public static final class GameServerDeploymentsServiceGrpc.GameServerDeploymentsServiceFutureStub extends AbstractStub<GameServerDeploymentsServiceGrpc.GameServerDeploymentsServiceFutureStub>
The game server deployment is used to control the deployment of game server software to Agones fleets.
AbstractStub.StubFactory<T extends AbstractStub<T>>
Modifier and Type | Method and Description |
---|---|
protected GameServerDeploymentsServiceGrpc.GameServerDeploymentsServiceFutureStub |
build(Channel channel,
CallOptions callOptions) |
com.google.common.util.concurrent.ListenableFuture<Operation> |
createGameServerDeployment(CreateGameServerDeploymentRequest request)
Creates a new game server deployment in a given project and location.
|
com.google.common.util.concurrent.ListenableFuture<Operation> |
deleteGameServerDeployment(DeleteGameServerDeploymentRequest request)
Deletes a single game server deployment.
|
com.google.common.util.concurrent.ListenableFuture<FetchDeploymentStateResponse> |
fetchDeploymentState(FetchDeploymentStateRequest request)
Retrieves information about the current state of the deployment, e.g.
|
com.google.common.util.concurrent.ListenableFuture<GameServerDeployment> |
getGameServerDeployment(GetGameServerDeploymentRequest request)
Gets details of a single game server deployment.
|
com.google.common.util.concurrent.ListenableFuture<GameServerDeploymentRollout> |
getGameServerDeploymentRollout(GetGameServerDeploymentRolloutRequest request)
Gets details a single game server deployment rollout.
|
com.google.common.util.concurrent.ListenableFuture<ListGameServerDeploymentsResponse> |
listGameServerDeployments(ListGameServerDeploymentsRequest request)
Lists game server deployments in a given project and location.
|
com.google.common.util.concurrent.ListenableFuture<PreviewGameServerDeploymentRolloutResponse> |
previewGameServerDeploymentRollout(PreviewGameServerDeploymentRolloutRequest request)
Previews the game server deployment rollout.
|
com.google.common.util.concurrent.ListenableFuture<Operation> |
updateGameServerDeployment(UpdateGameServerDeploymentRequest request)
Patches a game server deployment.
|
com.google.common.util.concurrent.ListenableFuture<Operation> |
updateGameServerDeploymentRollout(UpdateGameServerDeploymentRolloutRequest request)
Patches a single game server deployment rollout.
|
getCallOptions, getChannel, newStub, newStub, withCallCredentials, withChannel, withCompression, withDeadline, withDeadlineAfter, withExecutor, withInterceptors, withMaxInboundMessageSize, withMaxOutboundMessageSize, withOption, withWaitForReady
protected GameServerDeploymentsServiceGrpc.GameServerDeploymentsServiceFutureStub build(Channel channel, CallOptions callOptions)
build
in class AbstractStub<GameServerDeploymentsServiceGrpc.GameServerDeploymentsServiceFutureStub>
public com.google.common.util.concurrent.ListenableFuture<ListGameServerDeploymentsResponse> listGameServerDeployments(ListGameServerDeploymentsRequest request)
Lists game server deployments in a given project and location.
public com.google.common.util.concurrent.ListenableFuture<GameServerDeployment> getGameServerDeployment(GetGameServerDeploymentRequest request)
Gets details of a single game server deployment.
public com.google.common.util.concurrent.ListenableFuture<Operation> createGameServerDeployment(CreateGameServerDeploymentRequest request)
Creates a new game server deployment in a given project and location.
public com.google.common.util.concurrent.ListenableFuture<Operation> deleteGameServerDeployment(DeleteGameServerDeploymentRequest request)
Deletes a single game server deployment.
public com.google.common.util.concurrent.ListenableFuture<Operation> updateGameServerDeployment(UpdateGameServerDeploymentRequest request)
Patches a game server deployment.
public com.google.common.util.concurrent.ListenableFuture<GameServerDeploymentRollout> getGameServerDeploymentRollout(GetGameServerDeploymentRolloutRequest request)
Gets details a single game server deployment rollout.
public com.google.common.util.concurrent.ListenableFuture<Operation> updateGameServerDeploymentRollout(UpdateGameServerDeploymentRolloutRequest request)
Patches a single game server deployment rollout.
public com.google.common.util.concurrent.ListenableFuture<PreviewGameServerDeploymentRolloutResponse> previewGameServerDeploymentRollout(PreviewGameServerDeploymentRolloutRequest request)
Previews the game server deployment rollout. This API does not mutate the rollout resource.
public com.google.common.util.concurrent.ListenableFuture<FetchDeploymentStateResponse> fetchDeploymentState(FetchDeploymentStateRequest request)
Retrieves information about the current state of the deployment, e.g. it gathers all the fleets and autoscalars for this deployment. This includes fleets running older version of the deployment.
Copyright © 2020 Google LLC. All rights reserved.