public static final class GameServerDeploymentsServiceGrpc.GameServerDeploymentsServiceStub extends AbstractStub<GameServerDeploymentsServiceGrpc.GameServerDeploymentsServiceStub>
The game server deployment is used to control the deployment of game server software to Agones fleets.
AbstractStub.StubFactory<T extends AbstractStub<T>>
getCallOptions, getChannel, newStub, newStub, withCallCredentials, withChannel, withCompression, withDeadline, withDeadlineAfter, withExecutor, withInterceptors, withMaxInboundMessageSize, withMaxOutboundMessageSize, withOption, withWaitForReady
protected GameServerDeploymentsServiceGrpc.GameServerDeploymentsServiceStub build(Channel channel, CallOptions callOptions)
build
in class AbstractStub<GameServerDeploymentsServiceGrpc.GameServerDeploymentsServiceStub>
public void listGameServerDeployments(ListGameServerDeploymentsRequest request, StreamObserver<ListGameServerDeploymentsResponse> responseObserver)
Lists game server deployments in a given project and location.
public void getGameServerDeployment(GetGameServerDeploymentRequest request, StreamObserver<GameServerDeployment> responseObserver)
Gets details of a single game server deployment.
public void createGameServerDeployment(CreateGameServerDeploymentRequest request, StreamObserver<Operation> responseObserver)
Creates a new game server deployment in a given project and location.
public void deleteGameServerDeployment(DeleteGameServerDeploymentRequest request, StreamObserver<Operation> responseObserver)
Deletes a single game server deployment.
public void updateGameServerDeployment(UpdateGameServerDeploymentRequest request, StreamObserver<Operation> responseObserver)
Patches a game server deployment.
public void getGameServerDeploymentRollout(GetGameServerDeploymentRolloutRequest request, StreamObserver<GameServerDeploymentRollout> responseObserver)
Gets details a single game server deployment rollout.
public void updateGameServerDeploymentRollout(UpdateGameServerDeploymentRolloutRequest request, StreamObserver<Operation> responseObserver)
Patches a single game server deployment rollout.
public void previewGameServerDeploymentRollout(PreviewGameServerDeploymentRolloutRequest request, StreamObserver<PreviewGameServerDeploymentRolloutResponse> responseObserver)
Previews the game server deployment rollout. This API does not mutate the rollout resource.
public void fetchDeploymentState(FetchDeploymentStateRequest request, StreamObserver<FetchDeploymentStateResponse> responseObserver)
Retrieves information about the current state of the deployment, e.g. it gathers all the fleets and autoscalars for this deployment. This includes fleets running older version of the deployment.
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