@Generated(value="by gapic-generator") @BetaApi(value="A restructuring of stub classes is planned, so this may break in the future") public abstract class GameServerDeploymentsServiceStub extends Object implements BackgroundResource
This class is for advanced usage and reflects the underlying API directly.
Constructor and Description |
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GameServerDeploymentsServiceStub() |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
awaitTermination, isShutdown, isTerminated, shutdown, shutdownNow
@BetaApi(value="The surface for use by generated code is not stable yet and may change in the future.") public OperationsStub getOperationsStub()
public UnaryCallable<ListGameServerDeploymentsRequest,GameServerDeploymentsServiceClient.ListGameServerDeploymentsPagedResponse> listGameServerDeploymentsPagedCallable()
public UnaryCallable<ListGameServerDeploymentsRequest,ListGameServerDeploymentsResponse> listGameServerDeploymentsCallable()
public UnaryCallable<GetGameServerDeploymentRequest,GameServerDeployment> getGameServerDeploymentCallable()
@BetaApi(value="The surface for use by generated code is not stable yet and may change in the future.") public OperationCallable<CreateGameServerDeploymentRequest,GameServerDeployment,Empty> createGameServerDeploymentOperationCallable()
public UnaryCallable<CreateGameServerDeploymentRequest,Operation> createGameServerDeploymentCallable()
@BetaApi(value="The surface for use by generated code is not stable yet and may change in the future.") public OperationCallable<DeleteGameServerDeploymentRequest,Empty,Empty> deleteGameServerDeploymentOperationCallable()
public UnaryCallable<DeleteGameServerDeploymentRequest,Operation> deleteGameServerDeploymentCallable()
@BetaApi(value="The surface for use by generated code is not stable yet and may change in the future.") public OperationCallable<UpdateGameServerDeploymentRequest,GameServerDeployment,Empty> updateGameServerDeploymentOperationCallable()
public UnaryCallable<UpdateGameServerDeploymentRequest,Operation> updateGameServerDeploymentCallable()
public UnaryCallable<GetGameServerDeploymentRolloutRequest,GameServerDeploymentRollout> getGameServerDeploymentRolloutCallable()
public UnaryCallable<UpdateGameServerDeploymentRolloutRequest,Operation> updateGameServerDeploymentRolloutCallable()
public UnaryCallable<PreviewGameServerDeploymentRolloutRequest,PreviewGameServerDeploymentRolloutResponse> previewGameServerDeploymentRolloutCallable()
public UnaryCallable<FetchDeploymentStateRequest,FetchDeploymentStateResponse> fetchDeploymentStateCallable()
public abstract void close()
close
in interface AutoCloseable
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