@Generated(value="by gapic-generator") @BetaApi(value="A restructuring of stub classes is planned, so this may break in the future") public class GrpcGameServerDeploymentsServiceStub extends GameServerDeploymentsServiceStub
This class is for advanced usage and reflects the underlying API directly.
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protected |
GrpcGameServerDeploymentsServiceStub(GameServerDeploymentsServiceStubSettings settings,
ClientContext clientContext)
Constructs an instance of GrpcGameServerDeploymentsServiceStub, using the given settings.
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protected |
GrpcGameServerDeploymentsServiceStub(GameServerDeploymentsServiceStubSettings settings,
ClientContext clientContext,
GrpcStubCallableFactory callableFactory)
Constructs an instance of GrpcGameServerDeploymentsServiceStub, using the given settings.
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protected GrpcGameServerDeploymentsServiceStub(GameServerDeploymentsServiceStubSettings settings, ClientContext clientContext) throws IOException
IOExceptionprotected GrpcGameServerDeploymentsServiceStub(GameServerDeploymentsServiceStubSettings settings, ClientContext clientContext, GrpcStubCallableFactory callableFactory) throws IOException
IOExceptionpublic static final GrpcGameServerDeploymentsServiceStub create(GameServerDeploymentsServiceStubSettings settings) throws IOException
IOExceptionpublic static final GrpcGameServerDeploymentsServiceStub create(ClientContext clientContext) throws IOException
IOExceptionpublic static final GrpcGameServerDeploymentsServiceStub create(ClientContext clientContext, GrpcStubCallableFactory callableFactory) throws IOException
IOException@BetaApi(value="The surface for use by generated code is not stable yet and may change in the future.") public GrpcOperationsStub getOperationsStub()
getOperationsStub in class GameServerDeploymentsServiceStubpublic UnaryCallable<ListGameServerDeploymentsRequest,GameServerDeploymentsServiceClient.ListGameServerDeploymentsPagedResponse> listGameServerDeploymentsPagedCallable()
listGameServerDeploymentsPagedCallable in class GameServerDeploymentsServiceStubpublic UnaryCallable<ListGameServerDeploymentsRequest,ListGameServerDeploymentsResponse> listGameServerDeploymentsCallable()
listGameServerDeploymentsCallable in class GameServerDeploymentsServiceStubpublic UnaryCallable<GetGameServerDeploymentRequest,GameServerDeployment> getGameServerDeploymentCallable()
getGameServerDeploymentCallable in class GameServerDeploymentsServiceStub@BetaApi(value="The surface for use by generated code is not stable yet and may change in the future.") public OperationCallable<CreateGameServerDeploymentRequest,GameServerDeployment,Empty> createGameServerDeploymentOperationCallable()
createGameServerDeploymentOperationCallable in class GameServerDeploymentsServiceStubpublic UnaryCallable<CreateGameServerDeploymentRequest,Operation> createGameServerDeploymentCallable()
createGameServerDeploymentCallable in class GameServerDeploymentsServiceStub@BetaApi(value="The surface for use by generated code is not stable yet and may change in the future.") public OperationCallable<DeleteGameServerDeploymentRequest,Empty,Empty> deleteGameServerDeploymentOperationCallable()
deleteGameServerDeploymentOperationCallable in class GameServerDeploymentsServiceStubpublic UnaryCallable<DeleteGameServerDeploymentRequest,Operation> deleteGameServerDeploymentCallable()
deleteGameServerDeploymentCallable in class GameServerDeploymentsServiceStub@BetaApi(value="The surface for use by generated code is not stable yet and may change in the future.") public OperationCallable<UpdateGameServerDeploymentRequest,GameServerDeployment,Empty> updateGameServerDeploymentOperationCallable()
updateGameServerDeploymentOperationCallable in class GameServerDeploymentsServiceStubpublic UnaryCallable<UpdateGameServerDeploymentRequest,Operation> updateGameServerDeploymentCallable()
updateGameServerDeploymentCallable in class GameServerDeploymentsServiceStubpublic UnaryCallable<GetGameServerDeploymentRolloutRequest,GameServerDeploymentRollout> getGameServerDeploymentRolloutCallable()
getGameServerDeploymentRolloutCallable in class GameServerDeploymentsServiceStubpublic UnaryCallable<UpdateGameServerDeploymentRolloutRequest,Operation> updateGameServerDeploymentRolloutCallable()
updateGameServerDeploymentRolloutCallable in class GameServerDeploymentsServiceStubpublic UnaryCallable<PreviewGameServerDeploymentRolloutRequest,PreviewGameServerDeploymentRolloutResponse> previewGameServerDeploymentRolloutCallable()
previewGameServerDeploymentRolloutCallable in class GameServerDeploymentsServiceStubpublic UnaryCallable<FetchDeploymentStateRequest,FetchDeploymentStateResponse> fetchDeploymentStateCallable()
fetchDeploymentStateCallable in class GameServerDeploymentsServiceStubpublic final void close()
close in interface AutoCloseableclose in class GameServerDeploymentsServiceStubpublic void shutdown()
public boolean isShutdown()
public boolean isTerminated()
public void shutdownNow()
public boolean awaitTermination(long duration,
TimeUnit unit)
throws InterruptedException
InterruptedExceptionCopyright © 2020 Google LLC. All rights reserved.